So, what is Game QA testing? Dream job or exhausting work?
Modern games are some of the most complex software expressions in existence, so you cannot simply use existing software testing processes to test them. Game testing nowadays requires the right understanding of the gaming industry, title publishing, mass server loading, level architecture and advanced user experience. It can often entail testing rarely used in other software scenarios such as AI testing, multiplayer networking, audio testing, Physics and realism, and API integration.
Wikipedia describes Game testing, as a subset of game development, a software testing process for quality control of video games. The primary function of game testing is the discovery and documentation of software defects or bugs. Interactive entertainment software testing is a highly technical field requiring computing expertise, analytic competence, critical evaluation skills, and endurance.
Game testing is the most important part in a game development process. This is the final component that analyses whether your gaming application is ready for launch or not. Such services give the development process a critical eye to focus on constant searches like inconsistencies, errors, coherence and completeness.
The most common game testing processes include, but not limited to alpha/beta testing, feature testing, smoke testing, automated testing, localization testing.
Game testing phases are somewhat similar to the general software testing life cycle and include Gathering of Requirements, Preparation of Game Test Strategy, Designing of Test Cases, Execution of Game Test Cases, Recording of Test Results and creating a Defect log.
Games need to be tested before, during, and after their release in the market. Once released, gamers expect a near flawless experience, and it is game testers' job to ensure that gamers' expectation will be met, even surpassed.